Fix more indentation

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Joey Hafner 2022-03-08 21:44:21 -08:00
parent 4f063bbf55
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2 changed files with 2 additions and 2 deletions

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# Campaign and Character Progression # Campaign and Character Progression
> By NVGM > By NVGM
> Written February 2019 > Written February 2019
Youve decided to start your new campaign at 5th level. The core rules of 5th-edition D&D do not give explicit guidelines for handling the myriad questions arising in such a scenario. How much XP should you budget for one adventuring day with this party? How much gold should the party have acquired in the time before the campaign started? And how many adventuring days have the party completed together? According to the guidelines in the Players Handbook, Dungeon Masters Guide, and Xanathars Guide to Everything, as well as some arithmetic, the answers are 3,500 per character, about 1,300 gp, and 10 respectively. After looking through the full collection of 5th-edition published works, Ive assembled a spreadsheet to answer any questions about advancement pacing and wealth and magic item acquisition rates in an “average” campaign. Youve decided to start your new campaign at 5th level. The core rules of 5th-edition D&D do not give explicit guidelines for handling the myriad questions arising in such a scenario. How much XP should you budget for one adventuring day with this party? How much gold should the party have acquired in the time before the campaign started? And how many adventuring days have the party completed together? According to the guidelines in the Players Handbook, Dungeon Masters Guide, and Xanathars Guide to Everything, as well as some arithmetic, the answers are 3,500 per character, about 1,300 gp, and 10 respectively. After looking through the full collection of 5th-edition published works, Ive assembled a spreadsheet to answer any questions about advancement pacing and wealth and magic item acquisition rates in an “average” campaign.

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> By NVGM > By NVGM
> Written February 2019 > Written February 2019
The introduction to the Dungeon Masters Guide endeavors to exposit the role of the GM through a menagerie of verbs and epithets, but presents no unified understanding of relevant skills. The introduction to the Dungeon Masters Guide endeavors to exposit the role of the GM through a menagerie of verbs and epithets, but presents no unified understanding of relevant skills.