289 lines
8.3 KiB
JavaScript
289 lines
8.3 KiB
JavaScript
|
/*
|
||
|
* bitstream.js
|
||
|
*
|
||
|
* Provides readers for bitstreams.
|
||
|
*
|
||
|
* Licensed under the MIT License
|
||
|
*
|
||
|
* Copyright(c) 2011 Google Inc.
|
||
|
* Copyright(c) 2011 antimatter15
|
||
|
*/
|
||
|
|
||
|
var bitjs = bitjs || {};
|
||
|
bitjs.io = bitjs.io || {};
|
||
|
|
||
|
|
||
|
/**
|
||
|
* This object allows you to peek and consume bits and bytes out of a stream.
|
||
|
* Note that this stream is optimized, and thus, will *NOT* throw an error if
|
||
|
* the end of the stream is reached. Only use this in scenarios where you
|
||
|
* already have all the bits you need.
|
||
|
*/
|
||
|
bitjs.io.BitStream = class {
|
||
|
/**
|
||
|
* @param {ArrayBuffer} ab An ArrayBuffer object or a Uint8Array.
|
||
|
* @param {boolean} rtl Whether the stream reads bits from the byte starting
|
||
|
* from bit 7 to 0 (true) or bit 0 to 7 (false).
|
||
|
* @param {Number} opt_offset The offset into the ArrayBuffer
|
||
|
* @param {Number} opt_length The length of this BitStream
|
||
|
*/
|
||
|
constructor(ab, rtl, opt_offset, opt_length) {
|
||
|
if (!(ab instanceof ArrayBuffer)) {
|
||
|
throw 'Error! BitArray constructed with an invalid ArrayBuffer object';
|
||
|
}
|
||
|
|
||
|
const offset = opt_offset || 0;
|
||
|
const length = opt_length || ab.byteLength;
|
||
|
|
||
|
/**
|
||
|
* The bytes in the stream.
|
||
|
* @type {Uint8Array}
|
||
|
* @private
|
||
|
*/
|
||
|
this.bytes = new Uint8Array(ab, offset, length);
|
||
|
|
||
|
/**
|
||
|
* The byte in the stream that we are currently on.
|
||
|
* @type {Number}
|
||
|
* @private
|
||
|
*/
|
||
|
this.bytePtr = 0;
|
||
|
|
||
|
/**
|
||
|
* The bit in the current byte that we will read next (can have values 0 through 7).
|
||
|
* @type {Number}
|
||
|
* @private
|
||
|
*/
|
||
|
this.bitPtr = 0; // tracks which bit we are on (can have values 0 through 7)
|
||
|
|
||
|
/**
|
||
|
* An ever-increasing number.
|
||
|
* @type {Number}
|
||
|
* @private
|
||
|
*/
|
||
|
this.bitsRead_ = 0;
|
||
|
|
||
|
this.peekBits = rtl ? this.peekBits_rtl : this.peekBits_ltr;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns how many bites have been read in the stream since the beginning of time.
|
||
|
*/
|
||
|
getNumBitsRead() {
|
||
|
return this.bitsRead_;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns how many bits are currently in the stream left to be read.
|
||
|
*/
|
||
|
getNumBitsLeft() {
|
||
|
const bitsLeftInByte = 8 - this.bitPtr;
|
||
|
return (this.bytes.byteLength - this.bytePtr - 1) * 8 + bitsLeftInByte;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* byte0 byte1 byte2 byte3
|
||
|
* 7......0 | 7......0 | 7......0 | 7......0
|
||
|
*
|
||
|
* The bit pointer starts at bit0 of byte0 and moves left until it reaches
|
||
|
* bit7 of byte0, then jumps to bit0 of byte1, etc.
|
||
|
* @param {number} n The number of bits to peek, must be a positive integer.
|
||
|
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
|
||
|
* @return {number} The peeked bits, as an unsigned number.
|
||
|
*/
|
||
|
peekBits_ltr(n, opt_movePointers) {
|
||
|
const NUM = parseInt(n, 10);
|
||
|
let num = NUM;
|
||
|
if (n !== num || num <= 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
const BITMASK = bitjs.io.BitStream.BITMASK;
|
||
|
const movePointers = opt_movePointers || false;
|
||
|
let bytes = this.bytes;
|
||
|
let bytePtr = this.bytePtr;
|
||
|
let bitPtr = this.bitPtr;
|
||
|
let result = 0;
|
||
|
let bitsIn = 0;
|
||
|
|
||
|
// keep going until we have no more bits left to peek at
|
||
|
while (num > 0) {
|
||
|
// We overflowed the stream, so just return what we got.
|
||
|
if (bytePtr >= bytes.length) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
const numBitsLeftInThisByte = (8 - bitPtr);
|
||
|
if (num >= numBitsLeftInThisByte) {
|
||
|
const mask = (BITMASK[numBitsLeftInThisByte] << bitPtr);
|
||
|
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
|
||
|
|
||
|
bytePtr++;
|
||
|
bitPtr = 0;
|
||
|
bitsIn += numBitsLeftInThisByte;
|
||
|
num -= numBitsLeftInThisByte;
|
||
|
} else {
|
||
|
const mask = (BITMASK[num] << bitPtr);
|
||
|
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
|
||
|
|
||
|
bitPtr += num;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (movePointers) {
|
||
|
this.bitPtr = bitPtr;
|
||
|
this.bytePtr = bytePtr;
|
||
|
this.bitsRead_ += NUM;
|
||
|
}
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* byte0 byte1 byte2 byte3
|
||
|
* 7......0 | 7......0 | 7......0 | 7......0
|
||
|
*
|
||
|
* The bit pointer starts at bit7 of byte0 and moves right until it reaches
|
||
|
* bit0 of byte0, then goes to bit7 of byte1, etc.
|
||
|
* @param {number} n The number of bits to peek. Must be a positive integer.
|
||
|
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
|
||
|
* @return {number} The peeked bits, as an unsigned number.
|
||
|
*/
|
||
|
peekBits_rtl(n, opt_movePointers) {
|
||
|
const NUM = parseInt(n, 10);
|
||
|
let num = NUM;
|
||
|
if (n !== num || num <= 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
const BITMASK = bitjs.io.BitStream.BITMASK;
|
||
|
const movePointers = opt_movePointers || false;
|
||
|
let bytes = this.bytes;
|
||
|
let bytePtr = this.bytePtr;
|
||
|
let bitPtr = this.bitPtr;
|
||
|
let result = 0;
|
||
|
|
||
|
// keep going until we have no more bits left to peek at
|
||
|
while (num > 0) {
|
||
|
// We overflowed the stream, so just return the bits we got.
|
||
|
if (bytePtr >= bytes.length) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
const numBitsLeftInThisByte = (8 - bitPtr);
|
||
|
if (num >= numBitsLeftInThisByte) {
|
||
|
result <<= numBitsLeftInThisByte;
|
||
|
result |= (BITMASK[numBitsLeftInThisByte] & bytes[bytePtr]);
|
||
|
bytePtr++;
|
||
|
bitPtr = 0;
|
||
|
num -= numBitsLeftInThisByte;
|
||
|
} else {
|
||
|
result <<= num;
|
||
|
const numBits = 8 - num - bitPtr;
|
||
|
result |= ((bytes[bytePtr] & (BITMASK[num] << numBits)) >> numBits);
|
||
|
|
||
|
bitPtr += num;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (movePointers) {
|
||
|
this.bitPtr = bitPtr;
|
||
|
this.bytePtr = bytePtr;
|
||
|
this.bitsRead_ += NUM;
|
||
|
}
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Peek at 16 bits from current position in the buffer.
|
||
|
* Bit at (bytePtr,bitPtr) has the highest position in returning data.
|
||
|
* Taken from getbits.hpp in unrar.
|
||
|
* TODO: Move this out of BitStream and into unrar.
|
||
|
*/
|
||
|
getBits() {
|
||
|
return (((((this.bytes[this.bytePtr] & 0xff) << 16) +
|
||
|
((this.bytes[this.bytePtr+1] & 0xff) << 8) +
|
||
|
((this.bytes[this.bytePtr+2] & 0xff))) >>> (8-this.bitPtr)) & 0xffff);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Reads n bits out of the stream, consuming them (moving the bit pointer).
|
||
|
* @param {number} n The number of bits to read. Must be a positive integer.
|
||
|
* @return {number} The read bits, as an unsigned number.
|
||
|
*/
|
||
|
readBits(n) {
|
||
|
return this.peekBits(n, true);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* This returns n bytes as a sub-array, advancing the pointer if movePointers
|
||
|
* is true. Only use this for uncompressed blocks as this throws away remaining
|
||
|
* bits in the current byte.
|
||
|
* @param {number} n The number of bytes to peek. Must be a positive integer.
|
||
|
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
|
||
|
* @return {Uint8Array} The subarray.
|
||
|
*/
|
||
|
peekBytes(n, opt_movePointers) {
|
||
|
const num = parseInt(n, 10);
|
||
|
if (n !== num || num < 0) {
|
||
|
throw 'Error! Called peekBytes() with a non-positive integer: ' + n;
|
||
|
} else if (num === 0) {
|
||
|
return new Uint8Array();
|
||
|
}
|
||
|
|
||
|
// Flush bits until we are byte-aligned.
|
||
|
// from http://tools.ietf.org/html/rfc1951#page-11
|
||
|
// "Any bits of input up to the next byte boundary are ignored."
|
||
|
while (this.bitPtr != 0) {
|
||
|
this.readBits(1);
|
||
|
}
|
||
|
|
||
|
const numBytesLeft = this.getNumBitsLeft() / 8;
|
||
|
if (num > numBytesLeft) {
|
||
|
throw 'Error! Overflowed the bit stream! n=' + num + ', bytePtr=' + this.bytePtr +
|
||
|
', bytes.length=' + this.bytes.length + ', bitPtr=' + this.bitPtr;
|
||
|
}
|
||
|
|
||
|
const movePointers = opt_movePointers || false;
|
||
|
const result = new Uint8Array(num);
|
||
|
let bytes = this.bytes;
|
||
|
let ptr = this.bytePtr;
|
||
|
let bytesLeftToCopy = num;
|
||
|
while (bytesLeftToCopy > 0) {
|
||
|
const bytesLeftInStream = bytes.length - ptr;
|
||
|
const sourceLength = Math.min(bytesLeftToCopy, bytesLeftInStream);
|
||
|
|
||
|
result.set(bytes.subarray(ptr, ptr + sourceLength), num - bytesLeftToCopy);
|
||
|
|
||
|
ptr += sourceLength;
|
||
|
// Overflowed the stream, just return what we got.
|
||
|
if (ptr >= bytes.length) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
bytesLeftToCopy -= sourceLength;
|
||
|
}
|
||
|
|
||
|
if (movePointers) {
|
||
|
this.bytePtr += num;
|
||
|
this.bitsRead_ += (num * 8);
|
||
|
}
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* @param {number} n The number of bytes to read.
|
||
|
* @return {Uint8Array} The subarray.
|
||
|
*/
|
||
|
readBytes(n) {
|
||
|
return this.peekBytes(n, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// mask for getting N number of bits (0-8)
|
||
|
bitjs.io.BitStream.BITMASK = [0, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF ];
|