Add pregen automation
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@ -1,7 +1,10 @@
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## Connecting to a server's CLI
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`docker exec -it <container_name> rcon-cli --password thanksitzg`
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https://github.com/itzg/docker-minecraft-server#interactive-and-color-console
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https://github.com/itzg/docker-minecraft-server#use-rcon-commands
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To connect to a server's RCON Minecraft console, run
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`docker exec -it minecraft_e6 rcon-cli --password thanksitzg`
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Do not prefix commands with `/`.
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- https://github.com/itzg/docker-minecraft-server#interactive-and-color-console
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- https://github.com/itzg/docker-minecraft-server#use-rcon-commands
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## Updating MC-Router mappings
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MC-Router must be running for all active MC connections. Restarting it kicks everyone off their servers
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@ -19,8 +22,11 @@ Check the following server.properties values:
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| `rcon.port` | `25575` | Set this to what itzg's rcon-cli expects as default |
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| `view-distance` | 10 for lightweight servers, 6 for heavy servers | View distance has great impact on server load |
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## Pregenerating Chunks
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## Chunk Pregenerator
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Chunk pregeneration is very valuable for getting a playable SMP server expierence.
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### Installing Chunk Pregenerator
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Make sure that the [Chunk Pregenerator](https://www.curseforge.com/minecraft/mc-mods/chunkpregenerator) mod is installed. It is compatible with most Minecraft versions between 1.7.2 and 1.16.5.
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### Pregenerating World Spawn
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To pregen chunks, first connect to the server's RCON CLI. Then, run the following,
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`pregen start gen radius Pregen SQUARE 0 0 100`
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This should take about half an hour and will generate about 40,000 chunks (2r^2).
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@ -29,3 +35,19 @@ For a job closer to 8 hours, run
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Which will generate about 500,000 chunks.
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A Ryzen 7 5800X generates chunks at about 1.35 chunks per tick (27 chunks per second @ 20 TPS).
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### Automating Chunk Pregen
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Itzg's [container supports](https://github.com/itzg/docker-minecraft-server#use-rcon-commands) `RCON_CMDS_FIRST_CONNECT` and `RCON_CMDS_LAST_DISCONNECT` environment variables, which allow us to automatically begin pregenerating chunks when no one is connected, and pause this task when players begin joining.
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Use these variables when the server supports pregen and would benefit from this:
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```
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RCON_CMDS_STARTUP= |-
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/pregen start gen radius Pregen SQUARE 0 0 500
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RCON_CMDS_FIRST_CONNECT= |-
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/pregen pause
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RCON_CMDS_LAST_DISCONNECT= |-
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/pregen continue
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```
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This pregen will significantly reduce load on the server during playtime *unless*:
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* Players explore beyond the pregenerated regions, or
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* Players join the server before a significant area can be pregenerated.
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@ -14,6 +14,12 @@ services:
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- ENABLE_RCON=true # This does not override server.properties
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- RCON_PORT=25575 # This does not override server.properties
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- RCON_PASSWORD=${RCON_PASSWORD} # This does not override server.properties
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- RCON_CMDS_STARTUP= |-
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/pregen start gen radius Pregen SQUARE 0 0 500
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- RCON_CMDS_FIRST_CONNECT= |-
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/pregen pause
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- RCON_CMDS_LAST_DISCONNECT= |-
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/pregen continue
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volumes:
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- $DOCKER_DATA/bmcp:/data:rw
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networks:
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